YOU WALK BACK TO THE FUTURE INTO NOSTALGIC MAGIC THAT HAS BEEN CAREFULLY PRESERVED IN A FERMENTED MISO VESSEL. AS SOON AS THE OLD WOMAN DROPS HER EMERALD CUP, THE CROW SINGS ITS SONG INTO THE NIGHT TO THE OLD MOON. YOU STAND STEADFAST ENCHANTED IN THE GLITTERING AURA OF THE NIGHT AND ALONG COMES A WANDERING KNIGHT. SHE ASKS IF YOU WANT TO SHARE HER ONIGIRI AND SKILFULLY BREAKS IT IN HALF. YOU TAKE A BITE AND HIRAGANA SUDDENLY MAKES SENSE TO YOU. THROUGH A WINDOW YOU SEE A FIGURE BATHING. THE STEAM OF THE BATH SWIRLS BLUE AND RED INTO THE SKY EVAPORATING OUT OF THE CHIMNEY. A TINY SONG OF SWEET POTATO IS SUNG IN CLOSE VICINITY.
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The exhibited work was produced entirely in Japan. It reflects the artist’s reflection on computer games and aims to depict a three-dimensional version of the two-dimensional world of a digital computer game. Since her Exhibition in Ginza in 2006 she swiftly moved towards an ever evolving idea of connections between a nostalgic fantasy of a time lost and real material that fuses all the impressions of living in different cities (Oxford, London, Tokyo, Vienna, Tübingen). All the while collecting traces of meaning in little cracks of hints. Tokyo enlarges these meanings like looking through a magnifying glass. Between facade and romanticism it is possible to find things left as they are and up for grabs. Maneuvering through the concept of an ever evolving fusion of future and past one feels like the character of a game designed by an incredible versatile mind.
Text by Sophia Noémi Kolbus